North American Home Entertainment Devices Market Growth, Size, Share, Industry Report and Forecast 2020-2026
The North America home entertainment devices market is anticipated to grow at a CAGR of 5.5% during the forecast period. Increasing internet users, rising consumer disposable incomes, the rapid proliferation of smartphones and gadgets, and the expansion of smart entertainment devices product portfolio are some of the key factors in the growth of the home entertainment devices industry in North America. The rise of digitization trends in the electronics industry has resulted in increased exposure to entertainment devices. Innovation in existing products and the availability of low-priced home entertainment devices have been considered as key factors in consumers increasingly buying home entertainment devices. Such changes are endorsed by an ever-increasing tech-savvy population and increasing consumer purchasing power, which in turn has a positive impact on the North American market.
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The North
American home entertainment devices market is segmented on the basis of product
type and distribution channel. Based on the product type, the market is
segmented into audio devices, video devices, and gaming consoles. Based on the
distribution channel, the market is segmented into in-store and online. The
audio devices in home entertainment devices vertical include soundbars, home
radios, HTiB (home theatres in-a-box), and headphones, among more. The video
devices include televisions, projectors, DVRs, Blu-ray systems, and streaming
devices, among more. The video devices segment is dominating the market value
share and is expected to stay strong during the forecast period owing to the
introduction of low-priced television sets and an abundance of range in the
category. Gaming consoles include PlayStation, XBOX, and SEGA, among more. The
gaming consoles segment is expected to record a rapid surge in growth owing to
the increasing boom of the overall gaming industry.
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North American Home Entertainment Devices Market
Segmentation
By Product Type
·
Audio Devices
·
Video Devices
·
Gaming Consoles
By Distribution Channel
·
In-Store
·
Online
Regional Analysis
·
The US
·
Canada
Company Profiles
·
Amazon, Inc.
·
Apple, Inc.
·
Ayre Electronics, Inc.
·
BENQ Corp.
·
Bose Corp.
·
Colquhoun Audio Laboratories, Ltd. (Axiom Audio)
·
Harman International Industries, Inc.
·
LG Electronics, Inc.
·
KLH Research and Development Corp.
·
Klipsch Group, Inc.
·
Microsoft Corp.
·
Savant Systems, Inc.
·
Sonos Inc.
·
Sony Corp.
·
TCL Corp.
·
Verity Audio
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